3D reconstruction has been attracting increasing attention in the past few years. With the surge of deep neural networks, the performance of 3D reconstruction has been improved significantly. However, the voxel reconstructed by extant approaches usually contains lots of noise and leads to heavy computation. In this paper, we define a new voxel representation, named Weighted Voxel. It provides more abundant information, facilitating the subsequent learning and generalization steps. Unlike regular voxel which consists of zero-one, the proposed Weighted Voxel makes full use of the structure information of voxels. Experimental results demonstrate that Weighted Voxel not only performs better in reconstruction but also takes less time in training.
If you cannot access YouTube, please watch the video here.
We provide source code for the project on GitHub.
We used ShapeNet models to generate rendered images and voxelized models which are available below.
This project is open sourced under MIT license.